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FMC Basic

FMC Basic

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Devlog

  • Final Fighter Revision
    December 20, 2023 by Traverse Fantasy
    3
    JWMillwright left this really cool comment on my previous post about fighters : I’ve more or less adopted these rules but allow Fighters to use this bonus as one of the following; to-hit bonus, a da... Continue reading
  • Publisher File!
    December 12, 2023 by Traverse Fantasy
    1
    Hi all! These are the most up-to-date version of the PDFs. More importantly, at the request of Sumpfling at the diegesis blog, I’ve shared the Microsoft Publisher file for FMC Basic so that you can... Continue reading
  • Introducing Arcane Foci
    December 06, 2023 by Traverse Fantasy
    3
    See my blog post from yesterday ! Here’s the gist: An arcane focus has 1-5 arcane energy, letting you cast spells without spending scrolls, or even make arcane attacks. This gives mages a little mor... Continue reading
  • Improving Fighters & Magic Weapons
    November 30, 2023 by Traverse Fantasy
    3
    See my blog post to learn more ! But here’s the relevant end paragraphs: Magic weapons have been nerfed. Instead of changing the fighter’s damage die, they gain a fighting bonus equal to their lev... Continue reading
  • Clarification & Hirelings!
    November 29, 2023 by Traverse Fantasy
    4
    Hi all! First, thanks to Ben Milton for sharing FMC Basic on The Glatisant this month. Second, since there’s some incoming traffic, I felt bad that the Itch version wasn’t up to date. So now it is... Continue reading
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