Build v0.1.2


Latest build! Hodgepodge:

  • Meeple actions on the map now require two clicks: one to preview, and another to confirm.
  • Added commerce resource, whose base supply equals your greatest settlement’s number of peeps.
  • Added tribes, which are a pre-state equivalent of colonists. Both meeps now require commerce.
  • Forges are now unlocked by bronzework, and hoplites require metal (renamed from iron).
  • Ironwork increases the ore output of mines and metal output of forges.
  • Borders do not expand over time but have a range equal to the settlement’s influence.
  • Kinship now gives influence bonus equal to the binary log of a settlement’s number of peeps.
  • Button on lower-right can be clicked to cycle to next task or (when flashing) end your turn.
  • Added shortcut menus for meeples, settlements, and diplomacy (yet to be implemented).
  • Added zoom via scroll wheel (oops, I forgot because I hardly use a mouse).
  • Added tooltips for hexes and meeples.
  • Improved logic around packing meeps.
  • Improved AI for settlement production.

The next thing on my plate, besides diplomacy, is figuring out some system for livestock.

Files

Resourciv (Windows) 37 MB
13 days ago

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